Michel Gagné – XEKO Game
My
association with XEKO started in early 2005 when I met Amy Tucker
at the Emerald City Comic-Con. She pitched her idea to me about
a game where you would teach kids (and adults) about ecology and
endangered
species: a trading card game with a social conscience.
The whole thing revolved around a made-up mythology called Xeko
(pronounced
zeekoh). I loved the concept and immediately decided to collaborate
on the project.
Since
that first meeting, I’ve designed many of the aspects
of the game including setting a visual style, doing a huge number
of illustrations
for the cards (with additional art from Travis & Jordan
Kotzebue, Edward Pun and a few others), as well as designing
several of the
games components (icons, borders, box and packaging elements,
etc…). This
is a tremendously fun game for all ages and I can’t recommend
it highly enough. You can order it directly from our site by
going to
our ordering page.
But before you do so, scroll down and have a look! You
can click on any of the selection for a larger view.